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Projects: Repeatable Mystery Adventure

So I just reread my post about Emergent Gameplay. I sound like a crazy person, babbling on about random things without a clear direction. I wanted to see if there wasn’t some way I could clear up some...

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Sustainable Adventure-Based Economy

This morning I wrote out the first few iterations of my short rest / extended rest scripts (technically “events”) for my repeatable mystery adventure game in RPG Maker. I forget if I mentioned that I...

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Phosphoros: Wandering Monsters

I’ve mentioned a “repeatable mystery adventure” a number of times over the last month or so, and that project has become Phosphoros: The First Paladin. Phosphoros is an RPG Maker VX project I’ve been...

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Reevaluating Roguelike DnD

One of the reference points I’ve revisited throughout development: “Can I use this system for a solitaire game?” It prompts me to ask the following question, “what do I want from a Roguelike?” I like...

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